# Input file for part3d particles 110000 rad 0.008 mass 0.0001 #nisphere 100000 0.0 0.0 0.0 0.6 # set it up for a near dead-on hit read_part 100k_settled.part -0.2 0.0 0.0 0.01 0.0 0.0 read_part 10k_settled.part 2.0 0.3 0.0 -0.1 0.0 0.0 #read_part ball_1k.part 1.3 0.5 0.75 -10.0 0.0 0.0 #read_part from_run29/output_0165.part -1 -1 -1 0 0 0 dt 0.001 end_time 100.1 output_dt 0.1 max_ppc 30 maximum number of particles per level max_levels 20 maximum number of levels in octree, root=1 use_self_grav yes G 1.0e-4 gravitation constant delta 0.004 gravitation anti-discontinuity addend use_uniform_grav no g 0.0 0.0 -1.0 use_contact yes rk 1.0 rc 30.0 contact_per_grav 100 comp_domain -1.5 2.5 -2.0 2.0 -2.0 2.0 boundary open image_size 512 density 512 #outfile_root output write_pgm no write_png yes write_dot yes write_rad yes write_part yes