I use Github and Bitbucket for all of my new open-source codes, check there for interesting stuff.
Vic2d is a two-dimensional vortex-in-cell method-of-characteristics fluid simulator for multicore CPUs. It can take pretty long time steps and run at Reynolds numbers of 1M and higher.
Colorfield generates a pleasing palette of related colors by randomly marching through RGB or HSV colorspace.
stickkit reads Radiance, VTK, or OBJ-like files and refines, coarsens, roughens, translates, and scales the geometry, and writes the results.
<!img src="/rocktools/img06_04_th.png" align=left>
Rocktools is a toolkit for the creation and manipulation of open and closed triangle meshes, and is well-suited for creating 3D meshes of rocks, landscapes, and other rough shapes.
dla-nd is an arbitrary-dimensional off-lattice diffusion-limited aggregation simulator. It is a rewrite of
with several improvements.
part-nd is an arbitrary-dimensional particle system and gravitational simulator. It is a rewrite of
with many improvements.
kinostill is a small program designed to assist Linux users in creating video frames from a still image with smooth panning and scaling and far less aliasing than other software.
pipes is a three-dimensional space-filling pipe geometry creator. It's an older bit of code that has been recently reworked.
hftools is a distribution of useful tools for creation, manipulation, and rendering of virtual landscapes using triangle meshes instead of scalar heightfields.
All content on this site that is not specifically covered by
another copyright is Copyright 2005-12 Mark Stock