Digital fine art
I have been creating science-based artwork since 2000 and much of it has been rendered with Radiance.
Algorithmic Modeling and Radiance Rendering (6 MB PDF)
My art website
Utah sky model
I implemented the Preetham, Shirley, Smits model for sky color in Radiance. This resulted in a substantial improvement of sky realism in Radiance.
A New Model For Radiance Skies (10 MB PDF)
YouTube Video
Code on github
Windowpat
A pattern for applying to arbitrary shapes to create the impression of a futuristic building.
windowpat.cal