Digital fine art
I have been creating science-based artwork since 2000 and much of it has been rendered with Radiance.
Algorithmic Modeling and Radiance Rendering (6 MB PDF)
Utah sky model
I implemented the Preetham, Shirley, Smits model for sky color in Radiance. This resulted in a substantial improvement of sky realism in Radiance.
A New Model For Radiance Skies (10 MB PDF)
genutahsky.zip (37 MB zip file)
nightday.mov (4 MB Quicktime)
Windowpat
A pattern for applying to arbitrary shapes to create the impression of a futuristic building.
windowpat.cal